Thursday, January 30, 2025

PSA Ghosting set to give squash players chance to train against top pros

Billed as the world’s first digital sports court, interactiveSquash has added another string to its bow after revealing successful testing of augmented reality (AR) squash training game PSA Ghosting.

Squash players from all over the world and of all levels will soon be able to train against the world’s top players through the game after testing in New York this week.

Established in 2016, interactiveSQUASH is now fully embedded in the world of squash and used by players of all ages and abilities, associations and court operators across the world.

PSA Ghosting, an upgrade to interactiveSQUASH’s popular “Ghosting” game, allows users to learn from the best professionals by chasing ghost targets projected onto the front wall, simulating the movement patterns used in real squash matches that have been captured during TOC. 

These targets light up on different areas of the court, prompting players to move to the designated spot and simulate a shot. The game bases the patterns on real-world rallies from TOC and challenges players to react quickly and maintain proper footwork, encouraging efficient movement and technique.

To demonstrate the new game, rallies from Grand Central Terminal’s stunning all-glass court were projected onto the courts at MSQUASH’s Port Chester, New York, facility, where local players tried out PSA Ghosting for the first time.

Among the players to test PSA Ghosting at MSQUASH were siblings Maddox and Savannah Moxham, aged 17 and ranked No.4 in the US in the boy’s U19 category and aged 15 and ranked No.6 in the US in the girl’s U19 category, respectively. 

Maddox and Savannah, who trained using rallies from last week’s match between former World No.1 Karim Abdel Gawad and former France No.1 Gregoire Marche, explained that they had loved using the system and that training against the world’s best by using the PSA Ghosting game could help them realise their dreams of playing squash in the Olympics.

“It was super easy to use for those drills and it’s fun for all ages. It incorporates a video game aspect to my training, which is super fun and really helpful to my game,” Maddox added.

Markos Kern, founder and CEO of interactiveSQUASH, said: “The release of PSA Ghosting is an important milestone for us and we are very happy to have an established partner like the PSA on our side to bring this project to life.

“Regardless of discipline, everybody wonders how they would keep up with their idols. With our advanced technology, squash players can now compare themselves with the world elite in real-life situations. A truly immersive experience that blends the digital and the physical world and makes sport even more engaging.“

Katline Moxham-Cauwels, Co-Founder and CEO of MSQUASH said: “We use interactiveSQUASH daily with players of all levels. It enhances the training experience for the youngest players by making it more enjoyable, while also making sessions more focused and intense for advanced players. The technology allows us to transform rigorous training into an engaging game. Players become competitive and forget about the strenuous effort they are putting in.”

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