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WSF joins forces with Global Esports Federation

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‘This could help squash to evolve’ says WSF chief Louis-Marie 

The World Squash Federation (WSF) has announced that it has joined as a member of the Global Esports Federation (GEF) in a move that will see the two organisations collaborate to bring squash into the Esports world.

WSF and GEF will work together with Refract – GEF’s Global Partner for Interactive Technology – to develop innovative technology which will develop squash’s presence in the Esports sector and promote the sport to a new audience.

The WSF is the latest International Sports Federation to partner with GEF, joining World Taekwondo and the International Tennis Federation.

“The inclusion of the World Squash Federation as a member of the GEF presents new opportunities for the sport to evolve,” said WSF Chief Executive William Louis-Marie.

“Squash is already one of the most entertaining racket sports in the world with players recognise for their outstanding athleticism and stamina. Working with the right partners, including technologists and publishers within the esports community and the GEF, will allow our passionate squash community to strongly engage with esports and inspire a new generation of squash players and spectators.”

GEF President Chris Chan said: “The addition of new International Federation members is testament to the vital work the Global Esports Federation has put in to develop the community and connection among esports, active esports, and traditional sport.

“We anticipate greater collaboration among our members and partners in developing initiatives that are in service to the esports community through this #worldconnected platform.”  

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Posted on July 10, 2020

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About The Author

Alan Thatcher

Founder of World Squash Day, Squash Mad and the new Squash 200 Partnership, building clubs of the future. Founder of the Kent Open and co-promoter of the St. James's Place Canary Wharf Classic. Author and Public Speaker.


  1. Ferez S. Nallaseth, MS, PhD July 10, 2020 at 11:10 am

    Thank you for this article.

    Squash is certainly moving in the right direction in collaborating with eSports.

    Perhaps they will consider the 2 most serious limitations that the game has – resolution (picking up the smallest movements in spins, strokes, muscles, etc..) and communication.

    To reemphasize:




  2. Ian Stephenson July 10, 2020 at 6:16 pm

    I am liking the look and feel of this initiative

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